Santiago González
Development
North Brabant, Netherlands
Skills
Flutter
About
Santiago M. Gonzlez's skills align with Programmers (Information and Communication Technology). Santiago also has skills associated with Web Professionals (Information and Communication Technology). Santiago M. Gonzlez has 14 years of work experience.
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Work Experience
Hardware Developer
ASML
June 2023 - Present
- Contributed to documentation working closely with client interest in business side and functional product owners. Ownership-led participation in over 3 teams, it was possible to accomplish excellent results using unit, integration and automation testing. Succesfully deployed complete new product features with over 80% success rate during deployment.
Software Developer
Neural Technology Solutions
March 2021 - June 2023
- Contributed to various projects with Angular, .NET Framework, EF6 and GraphQL, providing problemsolving assistance to over 30 colleagues across 5 different teams. Trained junior developers, comprehensively documenting work using Storybook. Increased team flexibility and productivity by developing reusable code, complete with Jest unit tests and Selenium automation tests, resulting in a 35% reduction in workload for QA Analysts and AT Developers.
Frontend & Devops Developer
Solvex Dominicana
June 2020 - February 2021
- Utilized Azure cloud technologies to present solutions using cloud services and cloud computing, Power BI, Power Apps, and validation/authentication using Azure B2C. Developed client-facing applications using Vue.js/React.js, as well as TailwindCSS, Bootstrap and Material UI.
Cloud Engineer
Huawei Technologies Co
August 2018 - January 2020
- Awarded certification becoming certified in HCIA Cloud Services in less than six months and receiving training for HCIA Routing & Switching. Received national recognition by Indotel for performance in ICT Competition.
Web Developer
Freelancer.com
February 2012 - May 2018
- Worked for several clients: MLM Recruit On Demand, Fullcircle Geosocial, and more than 10 others forming long lasting relationships. Developed solutions for clients using various programming technologies, such as PHP, C++, Actionscript 3, JavaScript, jQuery, Bootstrap, and Perl, also responsible for setting up server-side solutions using Wamp, Apache2, and nginx.
Game Developer
July 2009 - September 2011
- Developed games for PC, Web and Mobile using ActionScript 3 for user-facing deployment applications and a backend server stack using PHP. Proficient in calibrating third-party devices, including WiiMote and Xbox Kinect, for integration with motion detection sensors in order to enhance gameplay mechanics with features such as accelerometers. Open Source Contributions Axarva/dotfiles-2.0 for issue #165: proposed improvements for Haskell code by implementing a new method which will streamline current code design. sindresorhus/capture-website for issue #28: promisification for expecting fully loaded lazy loading elements triggered through scroll and functional website complete load response. sindresorhus/cpy-cli for issue #10: adding a flag to Typescript project with Node.js in the configuration in order to achieve behavior enhancements. luizdepra/hugo-coder for issue #280: fixes a bug for a devops pipeline utility written in Go / Golang which wasn't functioning correctly to allow pass through of required data. ClipboardHealth demo made with React: using TailwindCSS, React and NoSQL for a Health Sector platform where nurse practitioners and health officer can seek jobs. Snake Game made with Vue.js: using Phaser3 and Vue.js in the frontend, and Node.js and Typescript for the backend, made an elaborate Snake game with levels and highscores.